Page 1 of 1

[0.18.17] Loading after mod mismatch and got desync

Posted: Fri Apr 03, 2020 12:05 pm
by XBBX
I quitted local multiplayer map enabled "creative-mod" started same save as multiplayer didn't save and quit started multiplayer map got mod mismatch pressed to sync mods then it tried to connect after sinking i got this
Desync report https://drive.google.com/file/d/1sqQFME ... sp=sharing
Save https://drive.google.com/file/d/12qjT3F ... sp=sharing
Mods https://drive.google.com/file/d/1gSjgg_ ... sp=sharing

Re: [0.18.17] Loading after mod mismatch and got desync

Posted: Fri Apr 03, 2020 12:51 pm
by boskid
Hard to decide, saves in desync report are the same. Do you have a reliable way to reproduce this desync?

Re: [0.18.17] Loading after mod mismatch and got desync

Posted: Fri Apr 03, 2020 1:11 pm
by XBBX
Desync again this time just started game and joined server
Desync report https://drive.google.com/file/d/18jScN_ ... sp=sharing
Save file https://drive.google.com/file/d/1LlFqmR ... sp=sharing
and looks like if i try to reconnect it will desynk every time so i guess yes i can replicate

Re: [0.18.17] Loading after mod mismatch and got desync

Posted: Wed May 27, 2020 9:10 am
by boskid
This is duplicate of 83004 - related to upgrading labs (fast replace) when they had items in it.