[Resolved] Reskinning the spinning death animation for robots
Posted: Tue Mar 10, 2020 5:04 am
Wheeeeeeeeeeeeeeeeeeeeeeeeeeere do I find it?
I found the remnants definition. I found the explosions definition. I found the logistics robot entity definition. But I cannot find what links the robot entity definition to the remnants definition.
The dying animation where the remnant spins off and then hits the ground, leaving a remnant behind, I can't find where that's done in the lua prototypes. :C
Help. :C
Edit:
Resolved, many thanks to darkfrei.
For curious peoples, it's related to make_robot_particle in flying-robot.lua.
I found the remnants definition. I found the explosions definition. I found the logistics robot entity definition. But I cannot find what links the robot entity definition to the remnants definition.
The dying animation where the remnant spins off and then hits the ground, leaving a remnant behind, I can't find where that's done in the lua prototypes. :C
Help. :C
Edit:
Resolved, many thanks to darkfrei.
For curious peoples, it's related to make_robot_particle in flying-robot.lua.