tile_prototype.next_upgrade
Posted: Thu Mar 05, 2020 3:20 pm
I'd like tile prototypes to support a next_upgrade property.
No mechanical effect. Just something that could be read in script. So "stone-path" would have "concrete" and "concrete" would have "refined-concrete" and "hazard-concrete-left" would have "refined-hazard-concrete-left", and so on.
This would make it easier for my mod Concreep to work with mods that add more tile types, like Space Exploration's scaffold vs plating.
No mechanical effect. Just something that could be read in script. So "stone-path" would have "concrete" and "concrete" would have "refined-concrete" and "hazard-concrete-left" would have "refined-hazard-concrete-left", and so on.
This would make it easier for my mod Concreep to work with mods that add more tile types, like Space Exploration's scaffold vs plating.