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Is it possible to have modules for vehicles?

Posted: Tue Jan 20, 2015 2:44 pm
by Frostea
Hello, I'm in the process of modding the tank at the moment and it seems that having modules to alter the behavior of the tank would make it more interesting. Anyone knows if this is possible?

Edit: By modules I mean the ones similar to modules for buildings.

Re: Is it possible to have modules for vehicles?

Posted: Tue Jan 20, 2015 7:11 pm
by L0771
The only way is try with module_slots = x, but i think no.

Re: Is it possible to have modules for vehicles?

Posted: Tue Jan 20, 2015 10:07 pm
by Frostea
L0771 wrote:The only way is try with module_slots = x, but i think no.
I've tried that but it doesn't do anything. Just for reference, automatic = true doesn't do anything for weapons either (from the auto-firing laser equipment). I wanted to make auto-firing weapons :(

Re: Is it possible to have modules for vehicles?

Posted: Tue Jan 20, 2015 10:14 pm
by L0771
i think the easier way is make different tanks with some weapons and craft everyone