Deleting tech vs hiding tech
Posted: Thu Feb 13, 2020 2:48 am
I have a question to experienced modders. What are the pros and cons of deleting a tech from game data and hiding the tech by setting a flag?
I was told, that for removing a tech from the game, the proper way to do it, is to hide it rather than delete it from the game data. This ensures mod compatibilitay. Until now my stance was, when I make a mod, that specifically removes a tech, I don't want the tech to be usable by other mods. As I am updating that mod for 0.18 I am gathering new info on the topic now and may reconsider my stance, depending.
For background but not to narrow a general discussion here, the mod and discussion in question was this: https://mods.factorio.com/mod/Impatient ... 000ddb5201
I was told, that for removing a tech from the game, the proper way to do it, is to hide it rather than delete it from the game data. This ensures mod compatibilitay. Until now my stance was, when I make a mod, that specifically removes a tech, I don't want the tech to be usable by other mods. As I am updating that mod for 0.18 I am gathering new info on the topic now and may reconsider my stance, depending.
For background but not to narrow a general discussion here, the mod and discussion in question was this: https://mods.factorio.com/mod/Impatient ... 000ddb5201