Windows Server Logging
Posted: Tue Feb 11, 2020 8:34 am
Hi, I am running a headless server on Windows and I have a few question about the logs.
First, are there general log level settings? The rest of my questions might be addressed by that.
EDIT: I found that there is --verbose command-line option, but the verbose message seem to be related to network connection events.
Second, is there a way to get the server event time steps to be in absolute datetime instead of relative time to server start?
Third, is there a way to keep the player names in factorio-previous.log and factorio-current.log after server shutdown? I had griefers that I wanted to track and their names were in server console, but they were scrubbed in factorio-previous.log.
Fourth, is there a way to get a console log of player actions? It would be nice to be able to detect a large new player deconstruct action, as a way to protect against griefers.
Thanks!
First, are there general log level settings? The rest of my questions might be addressed by that.
EDIT: I found that there is --verbose command-line option, but the verbose message seem to be related to network connection events.
Second, is there a way to get the server event time steps to be in absolute datetime instead of relative time to server start?
Third, is there a way to keep the player names in factorio-previous.log and factorio-current.log after server shutdown? I had griefers that I wanted to track and their names were in server console, but they were scrubbed in factorio-previous.log.
Fourth, is there a way to get a console log of player actions? It would be nice to be able to detect a large new player deconstruct action, as a way to protect against griefers.
Thanks!