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[0.18.1] Save not loading after using "Sync mods with save", when mod not in save kept enabled

Posted: Sat Jan 25, 2020 5:02 am
by Impatient
Steps to reproduce:
  1. Start new freeplay without any mods.
  2. Save game
  3. Enable 1 mod (I used mod Tapeline).
  4. Open SMWS dialog before loading the savegame.
  5. Check box "Keep enabled" for the one mod already enabled.
  6. Click confirm.
Result: The SMWS dialog closes and the game returns to the list of savegames.
Expected result: The game loads with the one mod enabled.

Re: [0.18.1] Save not loading after using "Sync mods with save", when mod not in save kept enabled

Posted: Wed Feb 19, 2020 3:08 pm
by Rseding91
Thanks for the report. The "Load save after sync" is "load save after restarting". In this context sync is "after making changes, which includes restarting the game". Since you've told it "don't make any changes" it does that, and just exits the GUI detecting you didn't actually want to do the sync operation.

I don't consider this worth the extra code it would add do change that; just don't use that GUI if you don't want to use that GUI :P