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Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Thu Jan 23, 2020 5:33 pm
by ChurchOrganist
Ore distribution seems to be badly broken in the 0.18 version. Maybe because of the changes to ore distribution in the vanilla game in 0.17?? I've looked at the vanilla ore definitions and they bear very little relation to the Yuoki definitions so I guess something has changed.

Reducing the frequency to minimum results in absolutely huge ore patches, and frequencies in between seem to have peculiar behaviour.

This little video illustrates the problem......
https://drive.google.com/file/d/1aYT8zQ ... sp=sharing

Sadly this appears to be too big to upload here - folder is public so you should be able to view it with no problem - let me know if not!

Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Fri Jan 24, 2020 12:05 pm
by ChurchOrganist
Now that RSO has been updated to 0.18 this is less of an issue.

Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Fri Jan 24, 2020 5:03 pm
by YuokiTani
Strange behavior !
As fast solution i try to copy settings from vanilla iron and copper.

Because this was also in 0.17 and nobody knows if the devs this change again - i have planed and go for a different approch in future.

Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Sat Jan 25, 2020 8:27 am
by ChurchOrganist
That's great - will be interested to see the new solution.

Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Sat Jan 25, 2020 11:01 am
by YuokiTani
Spend my morning to include recipes and items into the game.
Now i need to make some gfx for the placeholder.
it will work like this ... (not perfect ratio setup)
Image

so crushing N4/F4 and following lines can be the same.
This allows also to rehink creation of Lachnan & Quantrinum - Crystals ...

I tryd to fix the ore-generation but had no luck and had no patience to understand the vanilla-code.
i don't want also copy setting from a other mod - so it goes the Yuoki-way.

Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Sat Jan 25, 2020 11:29 am
by BlueTemplar
EDIT :
My bad, forgot about the previously posted
As fast solution i try to copy settings from vanilla iron and copper.
Well, if the vanilla resource generator is good enough for you, shouldn't it be as easy as :

Code: Select all

  resource(
    {
      name = "coal",
      order = "b",
      map_color = {0, 0, 0},
      mining_time = 1
    },
    {
      base_density = 8,
      regular_rq_factor_multiplier = 1.0,
      starting_rq_factor_multiplier = 1.1
    }
  ),
?
More features, example :
https://wiki.factorio.com/Prototype/Res ... ty#Example

EDIT :
YuokiTani wrote: Fri Jan 24, 2020 5:03 pm Because this was also in 0.17 and nobody knows if the devs this change again - i have planed and go for a different approch in future.
Why would they do that ?? Isn't resource generation now "stable", and what Wube was aiming for ?
Or do you have very specific constraints for your resources, that vanilla's generator cannot provide ?

Re: Yuoki Industries 0.8.86 Ore distribution is wacky in 0.18 vanilla

Posted: Tue Jan 28, 2020 6:09 pm
by YuokiTani
in my experience is not that easy. but i will try this in future again to get a good solution for all.