[WIP] Trees
Posted: Sun Jan 12, 2020 12:45 am
by BlueTemplar
[WIP] Trees
Wiki links.
Re: [WIP] Trees
Posted: Sun Jan 12, 2020 12:45 am
by BlueTemplar
Tree discussions :
[0.17.58] Differences between burned/killed/cut trees ?
viewtopic.php?f=23&t=73580&p=444511
[0.17?] Some kinds of dead trees are now missing from the freeplay ?
viewtopic.php?f=5&t=69857&p=424738
[0.17?] Pollution absorption inconsistency
viewtopic.php?f=6&t=69636&p=423656
Tree leaf regrowth
viewtopic.php?f=6&t=63245&p=396578
Dead trees & UPS
viewtopic.php?f=18&t=63730&p=388372
Mining drill for trees
viewtopic.php?f=33&t=61419&p=371162
Trees damaged chunk by chunk :
viewtopic.php?f=6&t=42960&p=250330
Diminshing Pollution should heal Trees (& mods) :
viewtopic.php?f=6&t=41896&p=245975
Defunctus aridus pubescens !
viewtopic.php?f=6&t=30140&p=190538
The subliminal message of Factorio
viewtopic.php?f=5&t=23904&p=150152
Tree settings
viewtopic.php?f=25&t=23422&p=146900
Pollution absorption statistics :
viewtopic.php?f=25&t=76492&p=460482
Eco-friendly gameplay: Is it even theoretically possible in Factorio?
viewtopic.php?f=5&t=70693&p=429541
Re: [WIP] Trees
Posted: Sun Jan 12, 2020 12:45 am
by BlueTemplar