No enemies in distant enemy bases (UPS optimization)
Posted: Sat Jan 11, 2020 12:50 am
Is there any mod that prevents enemies from spawning in distant (and thus completely irrelevant) bases? I want enemies to spawn only in bases where my pollution cloud goes to.
If there is no such mod, any ideas how to mod this? Like deleting very distant enemies every x seconds does not seem to make sense in context of UPS saving since new enemies will respawn very fast. I'd like to change spawning behavior by changing the spawn conditions in real time.
If there is no such mod, any ideas how to mod this? Like deleting very distant enemies every x seconds does not seem to make sense in context of UPS saving since new enemies will respawn very fast. I'd like to change spawning behavior by changing the spawn conditions in real time.