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Is it possible to group mods by category in the mod manager?

Posted: Fri Dec 13, 2019 1:07 pm
by GlassDeviant
i.e.: non-game-changing, circuit network, armor, balancing, utility.

This would, for one example, make finding the one mod out of several dozen that is making generated maps completely different from the preview much easier.

Edit: And also figure out what 'advanced start' mods I have, since I seem to have gone and installed more than one. </facepalm>

Re: Is it possible to group mods by category in the mod manager?

Posted: Sat Dec 14, 2019 5:44 am
by jamiechi1
I doubt the in game mod manager can do it but this would make a nice suggestion.
I am thinking if they could do something like NMM for the Fallout and other games that would be great.
Or maybe the new Vortex mod manager. Both allow you to place mods in categories and allow multiple profiles which others in this forum have been asking for.
I don't know if NMM or Vortex support Factorio, but I am sure one could request that Vortex support for this game be added in the Nexus forums.