Bug or feature?
Posted: Thu Dec 12, 2019 8:20 pm
Question;
I have just experienced a confusing issue where an assembler making satellites using resources imported to a requester chest then loaded using an inserter would get "jammed".
The assembler's output was not blocked, and it was missing inputs, yet the inserter was static.
Careful inspection revealed the problem; the inserter had a handful of goods - specifically, the accumulators which were missing from the assembler's required resources - but they weren't loading. The inserter was simply holding them over the assembler, as if the input slot was blocked.
And the cause - well, the apparent cause - was also quickly revealed; it turns out that the accumulators the insert is holding all have ~70% hit points. With these defective goods removed, everything works fine again.
There's some more accus with missing HP in the chest, and when the inserter grabs them and tries to load them into the assembler.... again everything stops and we're back to how we were before. Again, clearing the damaged goods from the inserter clears the problem.
Is this a bug, or a really, really, REALLY annoying feature?
Regards,
Spike
I have just experienced a confusing issue where an assembler making satellites using resources imported to a requester chest then loaded using an inserter would get "jammed".
The assembler's output was not blocked, and it was missing inputs, yet the inserter was static.
Careful inspection revealed the problem; the inserter had a handful of goods - specifically, the accumulators which were missing from the assembler's required resources - but they weren't loading. The inserter was simply holding them over the assembler, as if the input slot was blocked.
And the cause - well, the apparent cause - was also quickly revealed; it turns out that the accumulators the insert is holding all have ~70% hit points. With these defective goods removed, everything works fine again.
There's some more accus with missing HP in the chest, and when the inserter grabs them and tries to load them into the assembler.... again everything stops and we're back to how we were before. Again, clearing the damaged goods from the inserter clears the problem.
Is this a bug, or a really, really, REALLY annoying feature?
Regards,
Spike