Nil purpose for recipe/technology difficulties?
Posted: Sun Nov 24, 2019 1:22 pm
Hello,
If I'm correct (from what i read on the Wiki), if I set "nil" on the normal difficulty, the recipe will use the properties of the expensive difficulty. What is the purpose of doing that? From what I understand, these two definitions are the same :
and
Thank you
If I'm correct (from what i read on the Wiki), if I set "nil" on the normal difficulty, the recipe will use the properties of the expensive difficulty. What is the purpose of doing that? From what I understand, these two definitions are the same :
Code: Select all
{
type = "recipe",
name = "iron-gear-wheel",
normal = nil,
expensive =
{
ingredients = {{"iron-plate", 4}},
result = "iron-gear-wheel"
}
},
Code: Select all
{
type = "recipe",
name = "iron-gear-wheel",
ingredients = {{"iron-plate", 4}},
result = "iron-gear-wheel"
},