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[0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 1:55 am
by ovaron
Hy

it seems that the new inserter sleep function has some problems with transport belts going directly away from it.
The inserters in pic "factorio" stoped working even when the belt is empty. It even happens when the belt is full (red circels in pic "factorio1", blue circels is how it should look.

on pic "factorio2" you can see that if i change the direction of the belts from pic "factorio" they start working again as they should.
factorio.jpg
factorio.jpg (253.33 KiB) Viewed 4532 times
factorio1.jpg
factorio1.jpg (260.28 KiB) Viewed 4532 times
factorio2.jpg
factorio2.jpg (249.54 KiB) Viewed 4532 times
https://www.dropbox.com/s/w353q4r5z9vwgkv/bug.zip?dl=0 (link from the savegame from pic "factorio" before the change of the belt direction.

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 5:13 am
by Skellitor301
I've run into this issue as well, I've found this happens when the belt gets backed up and once it's clear again the inserter doesn't register it can place the item it's holding, remaining stuck holding the item until the player manually fixes it via rotating the inserter or dismantle and replacing it

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 5:14 am
by SuperSandro2000
Why you don't use long handed inserter?

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 9:41 am
by n9103
It's part of a build spacing strategy, so that the electric furnace can be very easily placed, requiring minimal rebuilding.

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 11:23 am
by tecxx
same issue here.
inserter takes item from factory to a belt moving away. when the belt is full, the inserter stops working (as it should). when the belt gets free again, it doesn't resume.
inserters.PNG
inserters.PNG (805.88 KiB) Viewed 4466 times

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 11:42 am
by Skadadenca
n9103 wrote:It's part of a build spacing strategy, so that the electric furnace can be very easily placed, requiring minimal rebuilding.
I would personally just use long handed inserters like below, but that's just because I am lazy :D
Image

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 11:54 am
by kovarex
What can I say? Probably just ... sorry.

Fixed for 0.11.10

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 11:56 am
by DRBLN
Fixed so fast!

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 06, 2015 4:39 pm
by ovaron
SuperSandro2000 wrote:Why you don't use long handed inserter?
sure thats one way to fix it, but in other cases when you need to put something on one belt going away you run into the problem again. It´s a bug, the great (!) developers need to know about it so they can fix it. They will, all is good :mrgreen:

now i have to go back and play, i have only 100+ ingame hours so far, whey to bad for an ALPHA !!!! :mrgreen: :mrgreen: :mrgreen:

Re: [0.11.9]Inserter stop working

Posted: Tue Jan 20, 2015 8:25 am
by gqren
I have this exact problem as well.

Edit: Never mind, I was retarded.