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[Resolved 0.4.1] Segfault on signal placing.

Posted: Sat May 04, 2013 4:27 pm
by MF-
Green number - place a signal at this segment
Red number - remove a nearby signal
Image
It could be, of course, the already fixed bug.
Saving and loading the game before placing the last signal makes it say "block=0" on all track pieces.

Re: [0.4.0] Segfault on signal placing.

Posted: Sat May 04, 2013 6:17 pm
by MF-
I had more segfault crashes in other situations, but nothing simple enough to remember and reproduce.
I hope that they are caused by the same bugs.

Re: [0.4.0] Segfault on signal placing.

Posted: Sat May 04, 2013 9:12 pm
by kovarex
There is one problem with signals that are put on intersections as in the 11, I'm working on the fix.