Rail fix -- fix crashes of mods that add new rails
Posted: Sun Nov 10, 2019 7:06 pm
Factorio 0.17.75 broke many mods that create new rails, resulting in crashes. Rail fix makes sure that all rails have a valid collision_mask.
How does it work?
This mod checks all entities of the types "curved-rail" and "straight-rail". It makes sure- that the entity has a collision mask,
- that the collision mask contains "object-layer", and
- that the collision mask does not contain "not-colliding-with-itself".
Tested with these mods:
- Bio Industries
- Cargo Ships
- Rail Types
- Space Exploration