[0/17.x] Fluids, how do they even work?
Posted: Sat Nov 09, 2019 10:39 pm
Before I begin, I should probably start with where I've already tried to find the answers to my questions.
The Wiki Page concerning the fluid system is still referencing the 0.15/0.16 system, and is no longer accurate. The additionally linked 'see also' articles also refer to the previous rather than the current system. In essence, the whole page needs to be (eventually) redone. This is not intended to be a slight on the Wiki team, they've had their hands full trying to update everything.
I looked over the Friday Facts entry that went over the basic logic for the new system, but it was mostly couched in general terms, rather than the specifics I'm looking for.
My Google-Fu has failed to find any resource that specifically references the 1.17 'new' fluid mechanic systems. Most of the results that came up refer to the previous mechanics which are no longer applicable.
With all that out of the way...
The Friday Facts indicated that the underground pipes no longer give their previous advantage of only counting as two pipes instead of however long it actually is, which means you're probably going to be needing more pumps to maintain a throughput over distance if you are piping, say, oil or water longer distances.
Has anyone discovered the 'sweet spot' or at least an efficient ratio of distance to pumps for the various liquids, especially crude oil and its byproducts?
I'm trying to figure out if I should be pumping my crude a distance to my refinery to process on-site within my factory area, or if I should be refining on-site and pumping the results. Part of this is going to be the fluidity of, say, petroleum gas vs oil.
Heavy Oil is either broken down into Light Oil or turned into Lubricant. I figure that can be done on-site, if Lubricant is a more efficient fluid to pump.
Light Oil is used to make Solid Fuel for the research, how much faster does it flow than crude and is it better to pump it separate to my research production area?
Petroleum Gas, I'm assuming, flows much further than any of the above, but by how much, what distance per pump should I be using to maintain a consistent throughput? Is it going to be easier to pump the gas to my sulphur and plastic production hub, or should I build my sulphur and plastic/battery production on-site?
Basically... everything about fluids flowing through pipes is different, and I can't seem to find any resources giving me actual numbers to crunch that refer to the new system. Any assistance would be greatly appreciated!
The Wiki Page concerning the fluid system is still referencing the 0.15/0.16 system, and is no longer accurate. The additionally linked 'see also' articles also refer to the previous rather than the current system. In essence, the whole page needs to be (eventually) redone. This is not intended to be a slight on the Wiki team, they've had their hands full trying to update everything.
I looked over the Friday Facts entry that went over the basic logic for the new system, but it was mostly couched in general terms, rather than the specifics I'm looking for.
My Google-Fu has failed to find any resource that specifically references the 1.17 'new' fluid mechanic systems. Most of the results that came up refer to the previous mechanics which are no longer applicable.
With all that out of the way...
The Friday Facts indicated that the underground pipes no longer give their previous advantage of only counting as two pipes instead of however long it actually is, which means you're probably going to be needing more pumps to maintain a throughput over distance if you are piping, say, oil or water longer distances.
Has anyone discovered the 'sweet spot' or at least an efficient ratio of distance to pumps for the various liquids, especially crude oil and its byproducts?
I'm trying to figure out if I should be pumping my crude a distance to my refinery to process on-site within my factory area, or if I should be refining on-site and pumping the results. Part of this is going to be the fluidity of, say, petroleum gas vs oil.
Heavy Oil is either broken down into Light Oil or turned into Lubricant. I figure that can be done on-site, if Lubricant is a more efficient fluid to pump.
Light Oil is used to make Solid Fuel for the research, how much faster does it flow than crude and is it better to pump it separate to my research production area?
Petroleum Gas, I'm assuming, flows much further than any of the above, but by how much, what distance per pump should I be using to maintain a consistent throughput? Is it going to be easier to pump the gas to my sulphur and plastic production hub, or should I build my sulphur and plastic/battery production on-site?
Basically... everything about fluids flowing through pipes is different, and I can't seem to find any resources giving me actual numbers to crunch that refer to the new system. Any assistance would be greatly appreciated!