LuaTechnology.effects[1].type="LOCK-recipe"
Posted: Sat Nov 02, 2019 5:40 am
Can we have a lock-recipe technology effect type?
It does the opposite of unlock-recipe.
The purpose of this request is to add recipes that are "upgrades" of the same recipe, but be able to prevent those less efficient recipes from showing.
Lock-recipe technology effect would (ideally) make it so this kind of behavior is internally consistent if factorio ever re-evaluates its recipes against the technologies.
It does the opposite of unlock-recipe.
The purpose of this request is to add recipes that are "upgrades" of the same recipe, but be able to prevent those less efficient recipes from showing.
Lock-recipe technology effect would (ideally) make it so this kind of behavior is internally consistent if factorio ever re-evaluates its recipes against the technologies.