LuaGameScript.server_settings
Posted: Fri Oct 18, 2019 12:35 am
Right now you can edit most server settings using the /config command
I would like the ability to do the same through the Lua-Api e.g placed in the LuaGameScript class.
This would allow access to changing the server settings directly inside your scenario code, instead of having to do it manually.
I would like the ability to do the same through the Lua-Api e.g placed in the LuaGameScript class.
This would allow access to changing the server settings directly inside your scenario code, instead of having to do it manually.