[0.17.69] Unexpected Mouse Behavior
Posted: Fri Oct 04, 2019 6:53 pm
Hi,
I've been experiencing some unusual mouse behavior after running a cutscene in a multiplayer game. The cutscene involves switching the players controller to: and back to:
The code is all part of a scenario but executes without any apparent errors. Not all players/clients experience this, I've run two clients side by side and have one of them experience this bug and the other unaffected.
I'm also tracking this issue on Github: https://github.com/Refactorio/RedMew/issues/987
This GIF shows the mouse behavior. Notice that, when you place an item in the cursor, the mouse behavior is as expected.

I've been experiencing some unusual mouse behavior after running a cutscene in a multiplayer game. The cutscene involves switching the players controller to:
Code: Select all
defines.controllers.ghost
Code: Select all
defines.controllers.cutscene
I'm also tracking this issue on Github: https://github.com/Refactorio/RedMew/issues/987
This GIF shows the mouse behavior. Notice that, when you place an item in the cursor, the mouse behavior is as expected.
