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[0.17.69] Unexpected Mouse Behavior

Posted: Fri Oct 04, 2019 6:53 pm
by SimonFlapse
Hi,

I've been experiencing some unusual mouse behavior after running a cutscene in a multiplayer game. The cutscene involves switching the players controller to:

Code: Select all

defines.controllers.ghost
and back to:

Code: Select all

defines.controllers.cutscene
The code is all part of a scenario but executes without any apparent errors. Not all players/clients experience this, I've run two clients side by side and have one of them experience this bug and the other unaffected.

I'm also tracking this issue on Github: https://github.com/Refactorio/RedMew/issues/987

This GIF shows the mouse behavior. Notice that, when you place an item in the cursor, the mouse behavior is as expected.

Image

Re: [0.17.69] Unexpected Mouse Behavior

Posted: Wed Oct 16, 2019 9:01 am
by posila
Thanks for the report.
It should be fixed for 0.17.71

Re: [0.17.69] Unexpected Mouse Behavior

Posted: Wed Oct 16, 2019 10:05 am
by eradicator
Oh my, i've had this for a few weeks sporadically but was unable to properly reproduce it. Thanks for fixing!