Kirk Calculator only has 3 slots for assembler prod modules? Why?
Posted: Tue Sep 24, 2019 5:21 pm
Hey guys, I'm not sure I understand the kirk calculator (Using version 0.17): https://kirkmcdonald.github.io/calc.htm ... roGTfzBQ==
The "Modules" column shows what I interpret as 3 prod3 modules for the Red Science assembler, and in the above calc it wants 10.83 assemblers so I gave it 11 assemblers all with 3 prod3 modules. But when I measure the performance of such a setup (with 8x8 beacons= 16 speed3 modules), then the flow rate is under what it needs to be according to the calculator. (around 16.25/sec). So I added in a fourth prod3 module to each assembler, now it is up to 16.93, which is where I need to be (> 1000 red science per min).
Why is there no fourth module slot in the calculator, and is the calculator "off" in this case? Or might I be doing something wrong in my build I am unaware of? The # of effects source was 11 for each asembler, until I put in that fourth speed3 module, now it is 12.
What am I missing?
The "Modules" column shows what I interpret as 3 prod3 modules for the Red Science assembler, and in the above calc it wants 10.83 assemblers so I gave it 11 assemblers all with 3 prod3 modules. But when I measure the performance of such a setup (with 8x8 beacons= 16 speed3 modules), then the flow rate is under what it needs to be according to the calculator. (around 16.25/sec). So I added in a fourth prod3 module to each assembler, now it is up to 16.93, which is where I need to be (> 1000 red science per min).
Why is there no fourth module slot in the calculator, and is the calculator "off" in this case? Or might I be doing something wrong in my build I am unaware of? The # of effects source was 11 for each asembler, until I put in that fourth speed3 module, now it is 12.
What am I missing?