[kovarex] [0.17.69] Undoing Shift+Placing a blueprint doesn't cancel deconstruction order
Posted: Sat Sep 21, 2019 11:55 am
Hi,
when you place a blueprint over trees or rocks, the default behavior is that you cannot do that because "(whatever entity) is in the way". You can override this by Shift+Left click, in which case the trees (or rocks) will get marked for deconstruction.
If you Ctrl+Z the construction of the ghost, however, these entities are still marked for deconstruction. Pressing Ctrl+Z another time will not do the job either, but undo whatever you did before. You have to manually cancel the deconstruction.
I would expect that when I undo the placement of the ghost, the deconstruction order would also be cancelled. This behavior is somewhat new, if I recall correctly it used to work properly in past versions.
-th0
when you place a blueprint over trees or rocks, the default behavior is that you cannot do that because "(whatever entity) is in the way". You can override this by Shift+Left click, in which case the trees (or rocks) will get marked for deconstruction.
If you Ctrl+Z the construction of the ghost, however, these entities are still marked for deconstruction. Pressing Ctrl+Z another time will not do the job either, but undo whatever you did before. You have to manually cancel the deconstruction.
I would expect that when I undo the placement of the ghost, the deconstruction order would also be cancelled. This behavior is somewhat new, if I recall correctly it used to work properly in past versions.
-th0