[0.11.7]Deserialisation error when loading savegame.
Posted: Mon Dec 22, 2014 2:17 pm
Hello, I was playing with a friend and before we stop playing, we both saved the map, I saved it when he was connected and he saved after I disconected.
After that, we tried to play again, but the map was corrupted :
I've used a mod named Updated Graphics that I've made to test and play the latest graphics on the factorio private wiki, his codebase is the same as FactoCad
Here is the savegame on Google Drive and for legal reason, the Updated Graphics can't be put on the web unless I've the authorisation to do so, so for now I only give link by pm o the correct peoples.
After that, we tried to play again, but the map was corrupted :
Code: Select all
663064.118938 Notice Scenario.cpp:126: Loading map /home/user/.local/opt/factorio/saves/TKplay.zip
663064.420182 Info Scenario.cpp:160: Map version 0.11.7-6
terminate called after throwing an instance of 'std::runtime_error'
what(): Deserialisation error, target with id 2892 doesn't exist
Here is the savegame on Google Drive and for legal reason, the Updated Graphics can't be put on the web unless I've the authorisation to do so, so for now I only give link by pm o the correct peoples.