NEED HELP: B&A - Rebuilding the base to be UPS friendly.
Posted: Tue Aug 20, 2019 10:36 pm
Hello, i encountered a obstacle, my hardware. So in multiplayer playing with my friend (he is the host, and has good pc, i have a laptop with i7 2620M 2.70) on big 170+ hours Bobs & Anglels base i would get 5FPS/~50UPS. First solution: lover game speed to 0.8. But we are currently at 0.7 or even 0.6 to achieve stability on my end. It will be worse as the base grows. I suppose Even if i would play solo it will be unplayable at some point.
I am ready to completly rebuild my base, but i need to know how to do that to achieve MegaBase numbers without melting that one poor core of My CPU
There are the obvious things i know
1: B&A are fluid-heavy, so more barrels, less pipes, also go solar instead of nuclear.
2. More beacons everywhere - less overall entities
3. Biters, i erased them some time ago with the help of console, i imagine adding big quantities of biters (Rampant) won't help
But i want to know more, like: we use bulk rail loaders everywhere - Is it bad for UPS bc of warehouse type entity? Are other mods we have are bad for UPS? Did we revealed too much map with BigBrother radars?
ATM most of the trains are 1+1, it works in the B&A world... OFC i'm going to switch to bigger ones.
Mod List:
Afraid Of the Dark
Aircraft
Ammo Loader
Angel's Addons - Warehouses
Angel's Bio processing
Angel's Petro Chemical Processing
Angel's Refining
Angel's Smelting
Automatic Train Fuel Stop
Beautiful Bridge Railway
Big Brother
Big Brother Bob's Plugin
All of the Bob's Mods (with exception of Revamp)
Bottleneck
Bulk Rail Loader
Crafting Speed Research
Dectorio
Disco Science
Even Distribution
Factorio Standard library
Factorissimo2 (unused)
Fill4Me
FNEI
Helmod
Infinite Invertory Research
Long Reach
Miniloader
Nanobots
Natural Evolution Enemies
Orbital Ion Cannon
Pressurized Fluids
Quarry
Rampant
ShinyAngelGFX
ShinyBobGFX
Squeak Through
Vehicle Snap
Void Chest+
Time usage And GPU time usage:
https://i.imgur.com/6YFWJxY.jpg
https://i.imgur.com/96L2LEb.jpg
Save:
https://drive.google.com/file/d/1gAupv4 ... sp=sharing
I am ready to completly rebuild my base, but i need to know how to do that to achieve MegaBase numbers without melting that one poor core of My CPU
There are the obvious things i know
1: B&A are fluid-heavy, so more barrels, less pipes, also go solar instead of nuclear.
2. More beacons everywhere - less overall entities
3. Biters, i erased them some time ago with the help of console, i imagine adding big quantities of biters (Rampant) won't help
But i want to know more, like: we use bulk rail loaders everywhere - Is it bad for UPS bc of warehouse type entity? Are other mods we have are bad for UPS? Did we revealed too much map with BigBrother radars?
ATM most of the trains are 1+1, it works in the B&A world... OFC i'm going to switch to bigger ones.
Mod List:
Afraid Of the Dark
Aircraft
Ammo Loader
Angel's Addons - Warehouses
Angel's Bio processing
Angel's Petro Chemical Processing
Angel's Refining
Angel's Smelting
Automatic Train Fuel Stop
Beautiful Bridge Railway
Big Brother
Big Brother Bob's Plugin
All of the Bob's Mods (with exception of Revamp)
Bottleneck
Bulk Rail Loader
Crafting Speed Research
Dectorio
Disco Science
Even Distribution
Factorio Standard library
Factorissimo2 (unused)
Fill4Me
FNEI
Helmod
Infinite Invertory Research
Long Reach
Miniloader
Nanobots
Natural Evolution Enemies
Orbital Ion Cannon
Pressurized Fluids
Quarry
Rampant
ShinyAngelGFX
ShinyBobGFX
Squeak Through
Vehicle Snap
Void Chest+
Time usage And GPU time usage:
https://i.imgur.com/6YFWJxY.jpg
https://i.imgur.com/96L2LEb.jpg
Save:
https://drive.google.com/file/d/1gAupv4 ... sp=sharing