[0.17.66] Infinite power for lamps
Posted: Tue Aug 20, 2019 7:18 am
Hello,
I am not really sure if that's a bug or not but today I tested something very interesting using a creative mod then using just 1 solar panel, 1 constant combinator and lots lots of lamps connected and I wanted to see how many lamps can be turned on while the power satisfaction is low.
Surprising I had more than 3k of lamps using just 1 solar panel and they keep working during the day. It's not even dim the light on the low satisfaction and basically this means that a single solar panel can charge infinitelly lamps during the day?
https://imgur.com/a/O2pkfRW
EDIT: Another issue I just found out is that when I walk around that amount of lamps I have a huge performance impact, from constant 60fps to ~17fps on my high-end specs laptop.
FPS/UPS = 17/60
If I turn off the light by changing the signal value, everything works better again with 60/60 FPS/UPS
I am not really sure if that's a bug or not but today I tested something very interesting using a creative mod then using just 1 solar panel, 1 constant combinator and lots lots of lamps connected and I wanted to see how many lamps can be turned on while the power satisfaction is low.
Surprising I had more than 3k of lamps using just 1 solar panel and they keep working during the day. It's not even dim the light on the low satisfaction and basically this means that a single solar panel can charge infinitelly lamps during the day?
https://imgur.com/a/O2pkfRW
EDIT: Another issue I just found out is that when I walk around that amount of lamps I have a huge performance impact, from constant 60fps to ~17fps on my high-end specs laptop.
FPS/UPS = 17/60
If I turn off the light by changing the signal value, everything works better again with 60/60 FPS/UPS