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Rotate stickers/sticker box
Posted: Sat Aug 17, 2019 11:46 pm
by gabberworld
that green thing what shows that you was get hit by enemy not auto turn for same direction like collision_box are

Re: green hit by enemy
Posted: Sun Aug 18, 2019 4:34 am
by Rseding91
Thanks for the report however you haven't given us any way to reproduce what you're showing. Please post a save file and what ever mods your'e using + steps to reproduce the issue.
Re: green hit by enemy
Posted: Sun Aug 18, 2019 6:13 am
by gabberworld
Code: Select all
collision_box = {{-1.0, -1.6}, {0.3, 1.6}},
add this to the tank script for testing only
should be at data\base\prototypes\entity\entities.lua in line 1238
and then go hunt enemy for hit you,
when enemy hits you, rotate your tank , and you should see same results like me
Re: green hit by enemy
Posted: Mon Aug 19, 2019 9:31 am
by Klonan
Right now, the stickers/sticker box doesn't rotate, it isn't a feature in the engine
I am moving this to Ideas and suggestions
You can set a custom sticker box `sticker_box = {{1, 2}, {3, 4}}` if you want the green hit to appear elsewhere