Beacon rotate a while when placed with no power
Posted: Thu Aug 15, 2019 11:48 pm
Normal and modded beacons rotate for a short while when placed with no power connected. They shouldn't rotate at all.
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But why? Makes no sense.Optera wrote: Fri Aug 16, 2019 6:30 am Entities are placed with a tiny bit of power in their internal buffer.
You can see that most clearly with roboports.
Its an optimization too, the beacon only has to update every 120 ticks, significantly improving UPS.SuperSandro2000 wrote: Fri Aug 16, 2019 1:07 pmBut why? Makes no sense.Optera wrote: Fri Aug 16, 2019 6:30 am Entities are placed with a tiny bit of power in their internal buffer.
You can see that most clearly with roboports.
How are those ticks scheduled? Globally? after placement? Can't it get one extra tick when placed to not move?Klonan wrote: Fri Aug 16, 2019 2:02 pmIts an optimization too, the beacon only has to update every 120 ticks, significantly improving UPS.SuperSandro2000 wrote: Fri Aug 16, 2019 1:07 pmBut why? Makes no sense.Optera wrote: Fri Aug 16, 2019 6:30 am Entities are placed with a tiny bit of power in their internal buffer.
You can see that most clearly with roboports.