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[0.17.58] Train blueprints with reserved slots are not buildable by hand
Posted: Wed Jul 24, 2019 1:21 am
by Till223
What did you do?
- I made a blueprint of a station with a train LC with reserved slots in the cargo wagon. I placed said blueprint, placed the rails, placed the station, placed the loco and the cargo wagon.
What happened?
- The cargo wagon had no reserved slots. It happened every time that I tried this way.
What did you expect to happen instead?
- The cargo wagon should have reserved slots.
I managed to make it work by blueprinting only the cargo wagon and building it with pixel perfect alignment.

- factorio_2019-07-24_03-12-30.jpg (649.61 KiB) Viewed 1642 times

- factorio_2019-07-24_03-12-41.jpg (660.43 KiB) Viewed 1642 times
Re: [0.17.58] Train blueprints with reserved slots are not buildable by hand
Posted: Wed Jul 24, 2019 11:47 am
by Rseding91
Thanks for the report however that isn't a bug. When you build it by hand you aren't building it exactly where the existing one is and so it is not reviving the existing one but erasing it and building the new one.
But more simply: if you're using blueprints then you should be using robots which means they will just build it for you.
Re: [0.17.58] Train blueprints with reserved slots are not buildable by hand
Posted: Wed Jul 24, 2019 1:04 pm
by Till223
When i build the train at a station, it automatically snaps to the the station, so it should be perfectly aligned with the blueprint? Also this isn't coming out of nowhere, I always build my mall before getting robots and my new design happens to use reserved slots.
Re: [0.17.58] Train blueprints with reserved slots are not buildable by hand
Posted: Wed Jul 24, 2019 8:28 pm
by tehfreek
Till223 wrote: Wed Jul 24, 2019 1:04 pm
When i build the train at a station, it automatically snaps to the the station, so it should be perfectly aligned with the blueprint?
I noticed that when I pasted a train blueprint at a station that the locomotive will snap to the station but the wagons didn't snap to the locomotive, which I found... strange and counterintuitive. IMO, if you snap one part of the train then the entire train should snap, and that would hopefully fix this since all the train cars when placed in order would be fixed (NPI) to their final attached location.