[0.17.58] Mod changed fluid box connection points and CTD on load of existing map
Posted: Sun Jul 21, 2019 2:29 pm
Using the mod attached, load the map.
Map had pre-existing pipes in the world. Mod got updated with altered fluid boxes (The connection points were arbitrarily rotated around the entity in the prototype). Go to load map, CTD.
Map had pre-existing pipes in the world. Mod got updated with altered fluid boxes (The connection points were arbitrarily rotated around the entity in the prototype). Go to load map, CTD.