I've create a project for localization of mods
Posted: Fri Jul 19, 2019 5:45 am
At first, I create it only for my own. During the progress, I think it can be a general tool for everyone.
https://github.com/Sraw/modslocale
The purpose of this project is to simplify translating mods. Specify the mods you want to translate, pass your username and password to the script, the script will try to fetch all locales and then extract all fields, merge the same fields, generate translation files, and finally render to *.cfg files.
The biggest benefit is that it can automatically update the translation file based on the updated mods, so you only need to run the script and translate new fields, then render.
For now, as I'm playing Bob's mods, the default mods list contains and only contains Bob's mods.
If you want to provide translation, please make a pull request, or contact me directly.
Any suggestion is welcome! And I will always work on it.
https://github.com/Sraw/modslocale
The purpose of this project is to simplify translating mods. Specify the mods you want to translate, pass your username and password to the script, the script will try to fetch all locales and then extract all fields, merge the same fields, generate translation files, and finally render to *.cfg files.
The biggest benefit is that it can automatically update the translation file based on the updated mods, so you only need to run the script and translate new fields, then render.
For now, as I'm playing Bob's mods, the default mods list contains and only contains Bob's mods.
If you want to provide translation, please make a pull request, or contact me directly.
Any suggestion is welcome! And I will always work on it.