[0.17.55] Unpredictable burner inserter behaviour
Posted: Tue Jul 09, 2019 8:55 pm
I have found undocumented behaviour with burner inserters, and i was wondering if this intended, or simply not clear.
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In the example from the picture, i have a burner inserter thats emptying a chest of ammo into a turret.
In the beginning it will prioritize Ammonution (first slot item).
If the inserter is out of energy, it will take a coal piece from the chest.
But somehow after taking the coal, it will now no longer prioritize the first item in the chest, and will only take out coal (which obviously doesnt fit in the turret, jamming the system).
Shouldn't it switch back to ammunition?
Swapping the location of the two items within the the chest, results in a working system, where ammunition is dispensed, and coal is taken on demand.
This raises another problem, because it serves ammunition first regardless of the order in the chest (what if for example i prefer to dispense coal first).
After some testing i found that the bug is hard to recreate, because somehow the insterter knows its feeding a turret, but sometimes it just forgets when taking in coal?
Perhaps that the build order is important.
Update:
I haven't been able to recreate the bug, im sure that at some point i've had it, but none of my later attempts to make a burner inserter hand out coal instead of ammo to its turrets have worked.
Bug nr 2:
When placing a burner inserter out on the map, it is somehow able to move for a insertion or four.
During this time the fuel bar is completely empty, while still able to move.
(Note: Reddit pointed at me that this might be intentional, as it makes it easy to feed it directly after being placed).
Do you think this behaviour is intended, and if not, how do you feel it should work.

In the example from the picture, i have a burner inserter thats emptying a chest of ammo into a turret.
In the beginning it will prioritize Ammonution (first slot item).
If the inserter is out of energy, it will take a coal piece from the chest.
But somehow after taking the coal, it will now no longer prioritize the first item in the chest, and will only take out coal (which obviously doesnt fit in the turret, jamming the system).
Shouldn't it switch back to ammunition?
Swapping the location of the two items within the the chest, results in a working system, where ammunition is dispensed, and coal is taken on demand.
This raises another problem, because it serves ammunition first regardless of the order in the chest (what if for example i prefer to dispense coal first).
After some testing i found that the bug is hard to recreate, because somehow the insterter knows its feeding a turret, but sometimes it just forgets when taking in coal?
Perhaps that the build order is important.
Update:
I haven't been able to recreate the bug, im sure that at some point i've had it, but none of my later attempts to make a burner inserter hand out coal instead of ammo to its turrets have worked.
Bug nr 2:
When placing a burner inserter out on the map, it is somehow able to move for a insertion or four.
During this time the fuel bar is completely empty, while still able to move.
(Note: Reddit pointed at me that this might be intentional, as it makes it easy to feed it directly after being placed).
Do you think this behaviour is intended, and if not, how do you feel it should work.