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0.000 2019-07-07 17:06:46; Factorio 0.17.54 (build 46015, win64, steam)
0.000 Operating system: Windows 10 (version 1803)
0.000 Program arguments: "D:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--video-memory-usage=all" "--graphics-quality=high"
0.000 Read data path: D:/Games/SteamLibrary/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/micha/AppData/Roaming/Factorio [126584/475527MB]
0.001 Binaries path: D:/Games/SteamLibrary/steamapps/common/Factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 9195/16227 MB, page: 14994/21859 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB]
0.006 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 0000] [Lang: en]
0.015 Available displays: 2
0.016 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 3GB {0x05, [0,0], 1920x1080, 32bit, 59Hz}
0.016 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 3GB {0x01, [-1920,0], 1920x1200, 32bit, 59Hz}
0.060 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.061 Verbose GraphicsInterfaceDX11.cpp:242: DXGI 1.5 detected, Allow tearing is supported
0.062 Adapter [0]: NVIDIA GeForce GTX 1060 3GB (25.21.14.1935)
0.064 Adapter [1]: Intel(R) HD Graphics 530 (25.20.100.6373)
0.066 Adapter [2]: Microsoft Basic Render Driver (10.0.17134.619)
0.219 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 3GB; id: 10de-1c02; driver: nvldumdx.dll 25.21.14.1935
0.219 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-sequential,-,-,-,none
0.219 [Local Video Memory] Budget: 2539MB, CurrentUsage: 2MB, Reservation: 0/1344MB
0.219 [Non-Local Vid.Mem.] Budget: 7302MB, CurrentUsage: 0MB, Reservation: 0/3854MB
0.219 Tiled resources: Tier 2
0.219 Unified Memory Architecture: No
0.219 BGR 565 Supported: Yes
0.219 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.244 Verbose PipelineStateObject.cpp:83: Time to load shaders: 0.025020 seconds.
0.250 Desktop composition is active.
0.250 Graphics settings preset: very-high
0.250 Dedicated video memory size 2988 MB
0.250 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
0.250 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.299 DSound: Starting _dsound_update thread
0.299 DSound: Enter _dsound_update; tid=15740
0.516 Loading mod core 0.0.0 (data.lua)
0.571 Verbose PipelineStateObject.cpp:75: Time to load shaders in background: 0.326256 seconds.
0.640 Loading mod base 0.17.54 (data.lua)
0.959 Loading mod base 0.17.54 (data-updates.lua)
1.073 Checksum for core: 2486543994
1.073 Checksum of base: 2542100768
1.233 Verbose ModManager.cpp:471: Time to load mods: 0.860197
1.263 Loading sounds...
1.338 Info PlayerData.cpp:69: Local player-data.json unavailable
1.338 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1562395205
1.435 Initial atlas bitmap size is 16384
1.471 Created atlas bitmap 16384x16376 [none]
1.474 Created atlas bitmap 16384x11084 [none]
1.474 Created atlas bitmap 8192x3884 [decal]
1.475 Created atlas bitmap 16384x4320 [low-object, linear-minification]
1.476 Created atlas bitmap 8192x3664 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.477 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
1.477 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
1.478 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.478 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.478 Created atlas bitmap 8192x1496 [alpha-mask]
1.481 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
1.482 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.486 Verbose TextureProcessor.cpp:1109: GPU accelerated compression test: Time 4.261 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
1.486 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
2.261 Parallel Sprite Loader initialized (threads: 7)
9.460 Sprites loaded
9.493 Generated mipmaps (4) for atlas [3] of size 16384x4320
9.504 Generated mipmaps (3) for atlas [4] of size 8192x3664
9.538 Generated mipmaps (3) for atlas [5] of size 16384x6880
9.549 Generated mipmaps (3) for atlas [6] of size 4096x1600
9.560 Generated mipmaps (4) for atlas [7] of size 4096x1704
9.572 Generated mipmaps (3) for atlas [11] of size 8192x2352
9.572 Custom mipmaps uploaded.
9.572 Verbose AtlasSystem.cpp:869: Atlas memory size: 1072.59MB; 0.00MB (virtual)
9.572 Verbose AtlasSystem.cpp:870: Size of sprites outside of atlas: 0.00MB
9.576 Custom inputs active: 0
9.633 Factorio initialised