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[0.17.50] Crashes at max zoom in radar view w/ turret range visible

Posted: Sat Jun 22, 2019 7:13 pm
by newllama
I'm running a weird machine configuration here so let me first get that out of the way. I'm using a 2019 MacBook Pro on macOS Mojave 10.14.5. I have an external GPU [Radeon RX Vega 56] attached via thunderbolt 3. Plugged into the Radeon is an Acer XR382CQK 37.5" display and I leave the laptop's clamshell display closed [external keyboard and mouse].

When I zoom all the way in on a cluster of laser turrets using the radar view the game crashes. It doesn't crash when I have turret range turned off. It also doesn't crash when the area I zoom in to has just a few turrets, there needs to be a lot of turrets (the blueprint I'm zooming into has ~300 on screen). I can reproduce this every time, I even took a video of it for you. Sorry for the shaky camera.

https://www.youtube.com/watch?v=qC17YR3CiEo

The issue only happens when using the eGPU, if I unplug and just play on the laptop it works fine. I wasn't having this issue last month. This is the first time I've had a chance to play in June.. I believe this popped up in one of the patches over the past few weeks.

Usually this causes the entire machine to become unresponsive and I have to hard restart. Sometimes I can just disconnect the eGPU and the machine recovers without rebooting. I've attached logs from both situations. In the case where the whole machine becomes unresponsive the log doesn't contain any hints, it just cuts off.

Additionally the range indicator for flame turrets has become a little glitchy. I'm hesitant to post this as the same report, but the two issues seem closely linked. https://gfycat.com/remarkableuntidycoyote

Re: [0.17.50] Crashes at max zoom in radar view w/ turret range visible

Posted: Tue Jun 25, 2019 1:31 pm
by posila
Does still crash in 0.17.52?

Is there a way to update drivers for the external GPU or are you stuck with whatever the current version of macOS has?

Re: [0.17.50] Crashes at max zoom in radar view w/ turret range visible

Posted: Wed Jun 26, 2019 5:21 am
by newllama
posila wrote: Tue Jun 25, 2019 1:31 pm Does still crash in 0.17.52?

Is there a way to update drivers for the external GPU or are you stuck with whatever the current version of macOS has?
Yeah, it's still broken in 0.17.52. I haven't been able to reproduce the graphical issue with the flame turret range though. I did some testing and confirmed that the crash started with 0.17.50 and worked fine on 0.17.49. I also tested with a different Apple computer w/ same eGPU and confirmed the issue persists. If it would be valuable I could also test on Windows on the same computer, though it would take a while to set that up.

As for drivers yeah I'm stuck with the OS X ones, and I'm on the latest version.

Re: [0.17.50] Crashes at max zoom in radar view w/ turret range visible

Posted: Thu Jul 04, 2019 4:22 am
by posila
Does it still crash in 0.17.53?

Re: [0.17.50] Crashes at max zoom in radar view w/ turret range visible

Posted: Thu Jul 11, 2019 1:23 pm
by newllama
posila wrote: Thu Jul 04, 2019 4:22 am Does it still crash in 0.17.53?
I'm traveling right now. I'll be able to tell you in a week!

Re: [0.17.50] Crashes at max zoom in radar view w/ turret range visible

Posted: Thu Jul 18, 2019 5:40 am
by newllama
Update: it doesn't crash anymore. Thanks!