Belts marked for deconstruction stop working before actual deconstruction
Posted: Thu Jun 13, 2019 6:12 pm
I think this has been the behavior since long, but I think that's incorrect. This should work exactly the same as when they're marked for upgrade. They should keep working in their current capacity till the actual action is taken by the bots.
Marking an entity for destruction is just that, marking. The entity should keep working till it's actually deconstructed.
Marking an entity for destruction is just that, marking. The entity should keep working till it's actually deconstructed.