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[0.17.x] Repeated "shoot select" lag

Posted: Tue Jun 11, 2019 5:40 pm
by cogito123
Hi, since I remember there was always this kind of weird lagging, when player tries to draw weapon using default C key "Shoot select".
When you hit it repeatedly it teleports you 2 meters back.
When you press it and hold it for a second, then release it - you get "lag boosted", but it looks like game speeds up simulation for half a second.

Here is a video demonstrating the issue:
https://www.youtube.com/watch?v=iX0to3VM_pU

I'm running latest LTS ubuntu and the issue is only observed in multiplayer vanilla.

Re: [0.17.x] Repeated "shoot select" lag

Posted: Tue Jun 11, 2019 5:54 pm
by Loewchen
That is just caused by leaving latency hiding when shooting. NaB.

Re: [0.17.x] Repeated "shoot select" lag

Posted: Tue Jun 11, 2019 6:02 pm
by cogito123
Loewchen wrote: Tue Jun 11, 2019 5:54 pm That is just caused by leaving latency hiding when shooting. NaB.
I disagree as I very rarely experience lag in factorio multiplayer, this bug is consistent and isn't caused by my ping.

Re: [0.17.x] Repeated "shoot select" lag

Posted: Tue Jun 11, 2019 6:51 pm
by eradicator
cogito123 wrote: Tue Jun 11, 2019 6:02 pm
Loewchen wrote: Tue Jun 11, 2019 5:54 pm That is just caused by leaving latency hiding when shooting. NaB.
I disagree as I very rarely experience lag in factorio multiplayer, this bug is consistent and isn't caused by my ping.
Sadly @Loewchen is right. The game does not hide lag during combat or vehicle driving. But because it's categorized as a "missing feature" it's "not a bug". In any multiplayer game only the host ever gets lag-free shooting and driving, everyone else goes to lag hell (even in local LAN). It's a quite frustrating state of affairs...