Page 1 of 1

[0.17.44] Auto launch does not trigger gui update

Posted: Thu May 30, 2019 4:51 pm
by Cooldude2606
When changing auto launch using a script or commands using LuaEntity.auto_launch it will not cause the checkbox inside the rocket silo gui to update. The checkbox will update only when the gui is reopened. However the checkbox will still set the correct state when used; ie. when the checkbox shows true and you use the script shows auto launch as false, when you toggle the checkbox it will still remain false as expected.

Re: [0.17.44] Auto launch does not trigger gui update

Posted: Thu May 30, 2019 5:46 pm
by Rseding91
Thanks for the report. Pretty much every GUI in the game does this and I don't consider it worth the time to go try an fix all of them when they haven't gone through the "GUI Update" process yet since that process almost always breaks these fixes.

Once a given GUI has gone through the re-write process I'm up for fixing any issues like this found.