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pY Alien Life - Discussion
Posted: Wed May 29, 2019 1:35 pm
by pyanodon
Description:
- Add ways to keep your base in a self-sustainable way, kinda.
Add "enemies".
Adjusted some py recipes to be compatible with this mod.
This mod is not compatible with Angel´s mod
yet, but it wont cause any bug, just duplicates.
Details:
- Factorio Version: 0.17+
- Version: 1.0.0
- License: CC BY-NC-ND 4.0
- Tags: alien
Download
Not yet
Big thanks to Nexela and KingArthur
Special thanks to the fellow helpers:
Other mods to complement that one:
pY Fusion Energy
pY Industry
pY Coal Processing
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 1:57 pm
by TwentyEighty
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 2:14 pm
by aklesey1
I hope PYAL will gives some new ways to produce collagen

New enemies - he means ерфе we'll use representatives of the local fauna
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 3:21 pm
by kingarthur

- might want to keep the power on
- JP_goat2_large.jpg (33.63 KiB) Viewed 32663 times
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 4:05 pm
by pyanodon
kingarthur wrote: Wed May 29, 2019 3:21 pm
JP_goat2_large.jpg
Accurate

Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 5:38 pm
by immortal_sniper1
kingarthur wrote: Wed May 29, 2019 3:21 pm
JP_goat2_large.jpg
OP LEASE NERF
ALL KNOW HOW OP SUMMONED GOATS ARE JUST ASK Re-Estize , THEY WILL SPEAK WHILE SHIVERING ABOUT THE 5 GOATS NEXT TO E-RANTEL
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 6:40 pm
by aklesey1
immortal_sniper1 wrote: Wed May 29, 2019 5:38 pm
kingarthur wrote: Wed May 29, 2019 3:21 pm
JP_goat2_large.jpg
OP LEASE NERF
ALL KNOW HOW OP SUMMONED GOATS ARE JUST ASK Re-Estize , THEY WILL SPEAK WHILE SHIVERING ABOUT THE 5 GOATS NEXT TO E-RANTEL
Don't worry immortal_sniper1 all will be okey - as for i want to watch for content which pyanodon could show in future
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 7:43 pm
by immortal_sniper1
aklesey1 wrote: Wed May 29, 2019 6:40 pm
immortal_sniper1 wrote: Wed May 29, 2019 5:38 pm
kingarthur wrote: Wed May 29, 2019 3:21 pm
JP_goat2_large.jpg
OP LEASE NERF
ALL KNOW HOW OP SUMMONED GOATS ARE JUST ASK Re-Estize , THEY WILL SPEAK WHILE SHIVERING ABOUT THE 5 GOATS NEXT TO E-RANTEL
Don't worry immortal_sniper1 all will be okey - as for i want to watch for content which pyanodon could show in future
do you know the goats i was thinking of?
Re: pY Alien Life - Discussion
Posted: Wed May 29, 2019 11:27 pm
by pyanodon
aannnndd we have our first BIZARRE issue...
for some unknown reasons (that happened in pyPH too). Some sprites just get bugged like that...with one pipe connection over the sprite (as it should be) and other under it.
Re: pY Alien Life - Discussion
Posted: Thu May 30, 2019 11:00 am
by MrPlate
Lol. you can creates a fluid input!
Re: pY Alien Life - Discussion
Posted: Thu May 30, 2019 11:11 am
by pyanodon
MrPlate wrote: Thu May 30, 2019 11:00 am
Lol. you can creates a fluid input!
?????
Re: pY Alien Life - Discussion
Posted: Thu May 30, 2019 7:50 pm
by MrPlate
?????
i suppouse is a duplication... but... yes another input isn't a solution

Re: pY Alien Life - Discussion
Posted: Sat Jun 01, 2019 12:10 am
by pyanodon
ok...pyAL will need pyRO as a depencency...among the usual pyCP and pyFE.
Re: pY Alien Life - Discussion
Posted: Sat Jun 01, 2019 12:46 am
by pyanodon
yey...we are self-sustainable

Re: pY Alien Life - Discussion
Posted: Sat Jun 01, 2019 5:25 am
by chrisdec
pyanodon wrote: Sat Jun 01, 2019 12:46 am
yey...we are self-sustainable
woehoe
Re: pY Alien Life - Discussion
Posted: Sat Jun 01, 2019 6:54 am
by aklesey1
pyanodon wrote: Wed May 29, 2019 11:27 pm
aannnndd we have our first BIZARRE issue...
for some unknown reasons (that happened in pyPH too). Some sprites just get bugged like that...with one pipe connection over the sprite (as it should be) and other under it.
What is this building?
Why not to ask developers of factorio about graphcis drawing for mods? They adding some changes sometimes in modding tools
Re: pY Alien Life - Discussion
Posted: Sun Jun 02, 2019 11:25 pm
by pyanodon
Greetings...today i finished the microorganism mine. A precise building to gather MO samples from the ground, split and clean it for research and uses. Such bacteria, viruses, protozoa and small animals. Its a basic building for this mod since you will take a while before generate these lil creatures from scratch. its a bit accelerated here.

Re: pY Alien Life - Discussion
Posted: Mon Jun 03, 2019 10:45 am
by aklesey1
Nice nice its must be hi-tech building
Lets start new researches

Re: pY Alien Life - Discussion
Posted: Tue Jun 04, 2019 4:27 pm
by zizzleswomp
I like the direction this is going. The laser scan sweeps are a nice touch.
Re: pY Alien Life - Discussion
Posted: Tue Jun 04, 2019 5:25 pm
by TwentyEighty
Zoom in on those bacteria:
