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Chemical Plants stop working

Posted: Fri Dec 05, 2014 11:07 am
by The_templar
I've noticed on multiplayer that randomly the chemical plants stop producing, until you go to check on them and provoke them even then they will only produce another 2-3 units until stopping again. This wouldn't be such a problem if you didn't expand as far from them as you usually do.


I didn't see this on the resolved problem so I just thought id ask.

Re: Chemical Plants stop working

Posted: Fri Dec 05, 2014 11:25 am
by Phillip_Lynx
Check the output storage. If this is full, nothing will produce further.

Or the input Storage is empty.

This also applyes to singleplayer. If you want you can upload a save and I check it :)

Re: Chemical Plants stop working

Posted: Mon Dec 08, 2014 1:31 pm
by The_templar
even with empty boxes and a steady input its stops. but I've noticed now that it only happens with two or more players if the server is empty there is no problem