[Rseding91] [0.17.41] Robots fail to enter robotport with extreme speeds
Posted: Fri May 17, 2019 3:53 pm
What did you do?
Set the worker robot speed to 1000 with a command.
/c times = 1000 - [current level] for x=1,times do game.player.force.technologies['worker-robots-speed-6'].researched=true end
Deploy many logistic robots (Do it one by one, because sometimes adding a bot can fix one that is already stuck)
What happened?
Some of them get stuck trying to enter the robot port (there is room, it's completely empty).
video: https://youtu.be/HMk9PzeJoVE
What did you expect to happen instead? It might be obvious to you, but do it anyway!
The robots enter the robot port in a finite amount of time.
Does it happen always, once, or sometimes?
It happened multiple times in this particular save. I have not tried to reproduce it from a fresh save. I assume however the current save is enough to find the problem. (I think the bug happens each time the bot fails to enter, and not due to some inconsistent state of the map).
I assume the bots just overshoot the robotport each time.
Set the worker robot speed to 1000 with a command.
/c times = 1000 - [current level] for x=1,times do game.player.force.technologies['worker-robots-speed-6'].researched=true end
Deploy many logistic robots (Do it one by one, because sometimes adding a bot can fix one that is already stuck)
What happened?
Some of them get stuck trying to enter the robot port (there is room, it's completely empty).
video: https://youtu.be/HMk9PzeJoVE
What did you expect to happen instead? It might be obvious to you, but do it anyway!
The robots enter the robot port in a finite amount of time.
Does it happen always, once, or sometimes?
It happened multiple times in this particular save. I have not tried to reproduce it from a fresh save. I assume however the current save is enough to find the problem. (I think the bug happens each time the bot fails to enter, and not due to some inconsistent state of the map).
I assume the bots just overshoot the robotport each time.