[0.17.36] Inserter Animation Triggers When For No Payload
Posted: Fri May 03, 2019 7:02 pm
Hi there,
It appears that if you place two inserters one in front of the other and inbetween a conveyor belt, one will always win the chance to collect the payload from the belt and the other one seems to trigger the pickup animation and then it cancels it before it's finished. Maybe trigger the animation only when it's known that the payload belongs to the entity?
Screencast: https://www.youtube.com/watch?v=gmKugul2VqY
-Paul
It appears that if you place two inserters one in front of the other and inbetween a conveyor belt, one will always win the chance to collect the payload from the belt and the other one seems to trigger the pickup animation and then it cancels it before it's finished. Maybe trigger the animation only when it's known that the payload belongs to the entity?
Screencast: https://www.youtube.com/watch?v=gmKugul2VqY
-Paul