[0.17] scenario infinite madness
Posted: Fri May 03, 2019 6:51 am
The following scenario is "Infinite Madness", starting in a small ring surrounded by an enemy stone ring used not to be overrun by the biter. At one point, the ring is opened to collect more raw materials. And of course, to push the biter back. By shooting down the biter you get coins, which can be exchanged in a GUI market.
In the second screenshot, the biter collect in one place and do not know what to do. Occasionally a biter breaks loose and runs to the entrance. In my opinion, everyone should do this.
In the third screenshot below you can see that the raw materials are mixed. Now my problem: why does the left ore producer work, but not the right? Both have approximately the same resources available. Except for the uranium ore, all ores should be mined.
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In the second screenshot, the biter collect in one place and do not know what to do. Occasionally a biter breaks loose and runs to the entrance. In my opinion, everyone should do this.
In the third screenshot below you can see that the raw materials are mixed. Now my problem: why does the left ore producer work, but not the right? Both have approximately the same resources available. Except for the uranium ore, all ores should be mined.
.