[17.34] No alarm sounds when entity is under attack
Posted: Mon Apr 29, 2019 10:53 pm
Hello, I'm playing MP with my friend and I've noticed that we don't get any alarms when biters are attacking our base, only when they destroy something which is unfortunate. I remember in older versions you get alarms for both damaged and destroyed entities. I've tried commands that I found on Wiki and when I entered "/alerts unmute entity_under_attack" in the console it said that this alarm isn't muted.
The game is lightly modded, mostly convenience stuff but also rampant, rampant arsenal. Here's the full list:
Bob's inserters; Bottleneck; FARL; Far-reach; FNEI; GDIW; Helmod; Rampant; RampantArsenal; Robocharger; Waterfill
All of the mods are updated to their latest versions and I'm not sure any of the mods could interfere with alarms especially that the "destroyed" alarm works, only the "damaged" alarm doesn't.
The game is lightly modded, mostly convenience stuff but also rampant, rampant arsenal. Here's the full list:
Bob's inserters; Bottleneck; FARL; Far-reach; FNEI; GDIW; Helmod; Rampant; RampantArsenal; Robocharger; Waterfill
All of the mods are updated to their latest versions and I'm not sure any of the mods could interfere with alarms especially that the "destroyed" alarm works, only the "damaged" alarm doesn't.