fire_penalty
Posted: Sun Apr 28, 2019 4:15 pm
This is a parameter in the attack_parameters prototype. In vanilla, only the flamethrower turret uses it.
What does it do?
What does it do?
So I'd say it makes the flamethrower turret prefer non-burning enemies over burning enemies. Burning in this case: has sticker that has a "spread_fire_entity" attached to it./** Used when searching for the nearest enemy to penalize units that are burning. */