[0.17] What settings will make biters equivalent to 0.16?
Posted: Sun Apr 28, 2019 1:56 am
0.17 has brought massive fields of biter nests far earlier and larger than what we'd see in 0.16. The assault waves are also stronger, so where before we could make do with a bunch of lasers now it is essential to also have flamethrowers and bots to repair the damage. Even using artillery it now takes a pretty long time (with the weapon strengths before space science and infinite improvements) to clear the nests.
Sure, I can handle it... but I do not enjoy wasting so much of my time on such garbage gameplay, making t harder to resist the urge to switch the map to peaceful. But I would prefer to roll back the alien behavior to something similar to what it was in 0.16.
I tried to do that on my own, with some success but not enough once I started to clean up nests with artillery in order to expand. So before I give one last shot at keeping aliens around, I must ask:
Are there settings that can be used to turn back biters to 0.16 behavior (nest sizes, evolution rate, size of the assault waves, and "durability" of the attacking enemies)?
If yes, what are those settings?
Sure, I can handle it... but I do not enjoy wasting so much of my time on such garbage gameplay, making t harder to resist the urge to switch the map to peaceful. But I would prefer to roll back the alien behavior to something similar to what it was in 0.16.
I tried to do that on my own, with some success but not enough once I started to clean up nests with artillery in order to expand. So before I give one last shot at keeping aliens around, I must ask:
Are there settings that can be used to turn back biters to 0.16 behavior (nest sizes, evolution rate, size of the assault waves, and "durability" of the attacking enemies)?
If yes, what are those settings?