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[0.11.3][kovarex] Blueprints - Gates + Railroads Problem

Posted: Sun Nov 30, 2014 9:28 pm
by Zemerson
The blueprint loads both the gate and the railroad underneath it.
Once a bot delivers either the gate or the railroad the other is deleted from the blueprint and not delivered.

System Information:
i7 950, 12GB Ram, 1GB GDDR5 GTX 460
Windows 7 Pro

Re: [0.11.3] Blueprints - Gates + Railroads Problem

Posted: Mon Dec 01, 2014 8:46 am
by MF-
Good catch.
Seems that the building code doesn't properly handle non-colliding entities or something?

Re: [0.11.3][kovarex] Blueprints - Gates + Railroads Problem

Posted: Mon Dec 01, 2014 12:08 pm
by kovarex
Thank you for the report, it is now fixed for the 0.11.4.