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[Bilka] [0.17.32] game,tick_paused read/write type mismatch

Posted: Tue Apr 23, 2019 8:30 pm
by _Attila_
game.tick_paused is documented as boolean R/W

However on Read, type(game.tick_paused) returns "number" BUT it appears to be boolean on Write as setting it to a number is ignored.

So right now it has to be tested against 0 or 1 and set true or false.

Re: [0.17.32] game,tick_paused read/write type mismatch

Posted: Tue Apr 23, 2019 11:06 pm
by Bilka
Thank you for the report, fixed for the next version.