[Bilka] [0.17.32] game,tick_paused read/write type mismatch
Posted: Tue Apr 23, 2019 8:30 pm
game.tick_paused is documented as boolean R/W
However on Read, type(game.tick_paused) returns "number" BUT it appears to be boolean on Write as setting it to a number is ignored.
So right now it has to be tested against 0 or 1 and set true or false.
However on Read, type(game.tick_paused) returns "number" BUT it appears to be boolean on Write as setting it to a number is ignored.
So right now it has to be tested against 0 or 1 and set true or false.