[Solved] Question about Inserter hand_size
Posted: Tue Apr 23, 2019 5:52 pm
Hi all,
I am trying to make a new mod about inserters, so I have looked into the inserter prototype.
I found the "long-handed-inserter" has an unique line of:
What does it do exactly? Such property line only exists for "long-handed-inserter", so I assume all the others are using the default value.
By searching, all I can find is the prototype definition page. Here is what it described:
(If saying about the length of arm, then long-handed inserter should be exactly 1 tile longer, so should be 1.75 instead?)
(If saying about the size of the clamp, actually long-handed inserter has the same size as the starting inserters. Only the stack inserters and its filter variant use a larger clamp, according to the sprite sheets.)
If I want to add a even longer inserter than long-handed inserter (say range of 3 tiles), what value of hand_size should I use?
Best regards,
Schall
I am trying to make a new mod about inserters, so I have looked into the inserter prototype.
I found the "long-handed-inserter" has an unique line of:
Code: Select all
hand_size = 1.5
By searching, all I can find is the prototype definition page. Here is what it described:
Surprising, there are no queries at all on what it does. May I know what it does exactly?hand_size
Type: Types/double
Default: 0.75
(If saying about the length of arm, then long-handed inserter should be exactly 1 tile longer, so should be 1.75 instead?)
(If saying about the size of the clamp, actually long-handed inserter has the same size as the starting inserters. Only the stack inserters and its filter variant use a larger clamp, according to the sprite sheets.)
If I want to add a even longer inserter than long-handed inserter (say range of 3 tiles), what value of hand_size should I use?
Best regards,
Schall