[0.17.32] ghosted train loses schedule
Posted: Mon Apr 22, 2019 5:29 pm
If blueprints are made of ghost-trains, the trains lose their schedule.
This bug was already reported for version 0.17.12 and was to be fixed in 0.17.26 (viewtopic.php?f=11&t=67739).
But the bug still exists.
Steps to reproducing the bug:
- place a train on rails and assign a schedule
- make a blueprint (A) of the train
- place the blueprint (A) - do not build it / do not place the items
- make a new blueprint (B) of the ghosted train
- place the blueprint (B)
- build the train from blueprint (B)
Bug:
- the train from blueprint (B) does not have a schedule assigned
Expectation:
- the train should have the same schedule as the first one
Version: 0.17.32 (vanilla, Steam)
I uploaded a small savegame for better reproduction: https://www.dropbox.com/s/0vz85gkk6rfsr ... e.zip?dl=0
next step in savegame: activate personal roboport to build the trains and check the train marked with an arrow
This bug was already reported for version 0.17.12 and was to be fixed in 0.17.26 (viewtopic.php?f=11&t=67739).
But the bug still exists.
Steps to reproducing the bug:
- place a train on rails and assign a schedule
- make a blueprint (A) of the train
- place the blueprint (A) - do not build it / do not place the items
- make a new blueprint (B) of the ghosted train
- place the blueprint (B)
- build the train from blueprint (B)
Bug:
- the train from blueprint (B) does not have a schedule assigned
Expectation:
- the train should have the same schedule as the first one
Version: 0.17.32 (vanilla, Steam)
I uploaded a small savegame for better reproduction: https://www.dropbox.com/s/0vz85gkk6rfsr ... e.zip?dl=0
next step in savegame: activate personal roboport to build the trains and check the train marked with an arrow