[0.17.32] Basic logistic system tutorial crashes after finished loading
Posted: Thu Apr 18, 2019 10:45 pm
Problem occurs after loading the "Basic logistic system" tutorial from within a freeplay game. The tutorial animates its setup and displays the top-left message, then immediately displays a message about a "non-recoverable error". Obviously the tutorial is supposed to run without error.
The message:
The message:
Code: Select all
251.834 Supending game state
251.834 Entering tutorial: [base]logistic-system-basic
252.561 Loading level.dat: 564571 bytes.
252.562 Info Scenario.cpp:161: Map version 0.17.32-1
253.144 Checksum for script ...factorio/temp/currently-playing-tutorial/control.lua: 4210631720
253.145 Applying migration: Base Mod: 2018-08-03_Factorio_0.17.0.lua
253.199 Applying migration: Base Mod: 2018-10-25_Factorio_0.17.0.lua
259.553 Error MainLoop.cpp:1166: Exception at tick 758: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_tick (ID 0)
Callable only on entities that have request slots.
stack traceback:
...factorio/temp/currently-playing-tutorial/control.lua:145: in function 'init'
...factorio/data/core/lualib/story.lua:66: in function 'story_update'
...factorio/temp/currently-playing-tutorial/control.lua:590: in function <...factorio/temp/currently-playing-tutorial/control.lua:583>
stack traceback:
[C]: in function 'set_request_slot'
...factorio/temp/currently-playing-tutorial/control.lua:145: in function 'init'
...factorio/data/core/lualib/story.lua:66: in function 'story_update'
...factorio/temp/currently-playing-tutorial/control.lua:590: in function <...factorio/temp/currently-playing-tutorial/control.lua:583
721.726 Resuming game state