[MOD 0.17.x] Krastorio

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Cyphas_cain
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[MOD 0.17.x] Krastorio

Post by Cyphas_cain » Wed Apr 17, 2019 12:35 am

N.B. This mod is made and maintained by Krastor.

Krastorio aims at creating megabases with huge energy systems. It includes new buildings, new ores, new technologies, new turrets, new coverings, new fuel, new ways of producing science, and a major re-balancing of many vanilla things.

Factorio Mods Link:Krastorio

Image

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You can look at some buildings in this video.
Krastorio Youtube Showcase

Also be sure to check out our DISCORD for up to date infomation, blueprints and ratio discussions.
Images
When developing the mod, the priority was optimization. There are no complex scripts or anything that can break your game. The mod does not affect UPS/FPS. Most likely, Krastorio will not break multiplayer (not tested).

I've added the ability to convert ores into matter. However, this is not as cheating as in other mods and requires an insane amount of energy, time, and new production chains. You can see the main changes to the vanilla game in the mod settings. These settings are made to avoid possible incompatibilities; therefore, it is not recommended to disable them! But you can turn on "quality of life" tweaks like long hands, an increased inventory, or bonus items when you start new game.
Starting a new game is not necessary, but is recommended because Krastorio changes the recipes, technologies and parameters of many buildings.

Highly recommended mods:

Bob's Enemies
Do not forget to disable the alien artifacts in the mod settings (Bob's Enemies)!
Krastorio can work without this modifications, but game will be too easy.

These excellent mods also improve the gaming experience:

Side Inserters
Clockwork
Vehicle Snap
Flow Control

Road map:

0.1.0 - 0.1.3 Release, bug fixing and balancing
0.2.0 New ores
Advanced drill for Imersite-ore
New building for Imersite-ore processing
(Maybe) Improved compatibility with Bob's mods
Big science lab
Advanced radar
Freight transport
New powerful tank

Localization:

English
Russian

Compatibility:

Krastorio is an independent global mod for those who want to make the game harder but do not want tons of colored tiers or super complex recipes like in BOB’s&Angel’s or Pyanodon's mods. It may be compatible with these, but that is not guaranteed.
Must be compatible with many small modifications.

Krastorio doesn't have low resolution sprites, except for the coverings.

Finally, many thanks to Factorio developers team. Special thanks to Klonan for the amazing KS Power, and Pi-C for the help!
Changelog
Last edited by Cyphas_cain on Wed Apr 17, 2019 10:40 pm, edited 1 time in total.

laku
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Re: [MOD 0.17.x] Krastorio

Post by laku » Wed Apr 17, 2019 11:59 am

I havent tried your mod yet, but the graphics look truely amazing!

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Krastor
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Re: [MOD 0.17.x] Krastorio

Post by Krastor » Wed Apr 17, 2019 1:06 pm

laku wrote:
Wed Apr 17, 2019 11:59 am
I havent tried your mod yet, but the graphics look truely amazing!
Thank you!
welcome to Krastorio

Cyphas_cain
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Re: [MOD 0.17.x] Krastorio

Post by Cyphas_cain » Fri Apr 19, 2019 1:03 am

60% ready but they are available with cheats ingame.

New Mining Drill
Image

Don't forget, we have a discord where all new content preview is released first.

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